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Awani
12-17-2013, 02:02 AM
Lego on steroids


http://www.youtube.com/watch?v=FaMTedT6P0I

If you haven't been enchanted by Minecraft yet you have been living under a rock. It is not really a video game... it is certainly not Farmville or any of that crap...

This might, looking back years from now, be one of the seeds of the collective mind being born into a world of creative opportunities.

If you don't know about Minecraft then it is hard to really explain it, best bet is for you to play and see for yourself (just download)...

I think it is a great tool. Ever since I got hooked I have started seeing reality (and also my dreams) in Minecraft mode. It kind of makes mathematical thinking, creative architecture and 'crafting' come into real existence.

A lot can be said about the philosophical implications but I leave that for now.

:cool:

Awani
12-17-2013, 02:24 AM
Also if you play it for a while you will notice clear alchemical activities, such as mining for precious material that you later craft and refine into other materials...

:cool:

Lunsola
12-17-2013, 07:04 AM
I have always wanted to try Minecraft but haven't got around to it yet. I think it's more about the gameplay type of game from what I've seen/heard.

I have played a few similar 2d games that were most likely inspired by Minecraft. First there was Terraria which was good but now there is Starbound which is just great. I can only imagine Minecraft will ultimately be better. Feels like I'm working my way up to it.

I just love being able to create cool things. It really adds to the creativity and replay value of the games. Special games are sometimes ones you can never truly finish. Of course I also like the other linear story type games too but not as much.

Awani
12-17-2013, 01:05 PM
The only real limit is your imagination!

:cool:

Awani
10-29-2014, 11:43 AM
Once again Minecraft shows me that it is truly a game for the new age... a truly psychedelics game. Below is the text that appears when you create a portal in an alternate dimension (or kill a dragon).


Voice 2: I see the player you mean.



Voice 1: Hello?



Voice 2: Yes. Take care. It has reached a higher level now. It can read our thoughts.



Voice 1: That doesn't matter. It thinks we are part of the game.



Voice 2: I like this player. It played well. It did not give up.



Voice 1: It is reading our thoughts as though they were words on a screen.



Voice 2: That is how it chooses to imagine many things, when it is deep in the dream of a game.



Voice 1: Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.



Voice 2: They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.



Voice 1: What did this player dream?



Voice 2: This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.



Voice 1: Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?



Voice 2: It worked, with a million others, to sculpt a true world in a fold of the fka, and created a fka: for fka: , in the fka .



Voice 1: It cannot read that thought.



Voice 2: No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.



Voice 1: Does it know that we love it? That the universe is kind?



Voice 2: Sometimes, through the noise of its thoughts, it hears the universe, yes.



Voice 1: But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.



Voice 2: To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.



Voice 1: Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.



Voice 2: It reads our thoughts.



Voice 1: Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely fka and fka, I wish to tell them that they are fka in the fka . They see so little of reality, in their long dream.



Voice 2: And yet they play the game.



Voice 1: But it would be so easy to tell them...



Voice 2: Too strong for this dream. To tell them how to live is to prevent them living.



Voice 1: I will not tell the player how to live.



Voice 2: The player is growing restless.



Voice 1: I will tell the player a story.



Voice 2: But not the truth.



Voice 1: No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.



Voice 2: Give it a body, again.



Voice 1: Yes. Player...



Voice 2: Use its name.



Voice 1: Hello. Player of games.



Voice 2: Good.



Voice 1: Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.



Voice 2: Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.



Voice 1: We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.



Once upon a time, there was a player.



Voice 2: The player was you.



Voice 1: Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.



Voice 1: Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.



Voice 2: Sometimes the player dreamed it was lost in a story.



Voice 1: Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.



Voice 2: Sometimes the player dreamed it watched words on a screen.



Voice 1: Let's go back.



Voice 1: The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.



Voice 1: And the player awoke, from the warm, dark world of its mother's body, into the long dream.



Voice 1: And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.



Voice 2: You are the player. The story. The program. The human. Made from nothing but milk and love.



Voice 1: Let's go further back.



Voice 1: The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by...



Voice 2: Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".



Voice 1: Sometimes it called them "planets" and "stars".



Voice 1: Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.



Voice 2: You are the player, reading words...



Voice 1: Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive



Voice 2: You. You. You are alive.



Voice 1: and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees



Voice 2: and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again



Voice 1: and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream



Voice 2: and the universe said I love you



Voice 1: and the universe said you have played the game well



Voice 2: and the universe said everything you need is within you



Voice 1: and the universe said you are stronger than you know



Voice 2: and the universe said you are the daylight



Voice 1: and the universe said you are the night



Voice 2: and the universe said the darkness you fight is within you



Voice 1: and the universe said the light you seek is within you



Voice 2: and the universe said you are not alone



Voice 1: and the universe said you are not separate from every other thing



Voice 2: and the universe said you are the universe tasting itself, talking to itself, reading its own code



Voice 1: and the universe said I love you because you are love.



Voice 2: And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.



Voice 2: You are the player.



Voice 1: Wake up.

:cool:

Awani
10-29-2014, 11:47 AM
Here is a fan version for people with a low attention span:


http://www.youtube.com/watch?v=x8HfLPjE3Rs

:cool:

Kiorionis
10-29-2014, 02:15 PM
I enjoyed that! Part of it makes me think about heliocentric astronomy. Viewing the universe as a Sun with Planets traveling around it, just like our Solar chakra is near our Center.

We are all players in this game of Love :)

Awani
10-29-2014, 05:05 PM
Minecraft is for sure part of the new wave of consciousness that is flooding the world; giving power to a new movement of spiritual anarchists... as in "absence of rulers" not "chaos".

I'ts hard to see it now when we are deep within it, but many years from now looking back I have no doubt we can spot a shift in consciousness. The mature psychonaut (http://en.wikipedia.org/wiki/Psychonautics) is taking the wheel...

With creation comes godhood!

:cool:

theFool
08-24-2016, 12:12 PM
Some time ago, two friends of mine who were addicted to this game, prompted me to play it. Reading your posts made me to take the plunge. I'm still in survival mode, but I already feel the enthusiasm you people get out of it.

Awani
08-24-2016, 01:58 PM
Some time ago, two friends of mine who were addicted to this game, prompted me to play it. Reading your posts made me to take the plunge. I'm still in survival mode, but I already feel the enthusiasm you people get out of it.

That's cool. The only limit is your own imagination. ;) Also I must say that "survival" and building amazing things "feels" greater than "creative" mode. Limits creates value, that is why I think our current reality has limits. Because if it did not what fun would there be? The limitlessness arrives after we die regardless. ;)

I could create a Minecraft Realm. Then we could join the same world and build an alchemical utopia!

:cool:

theFool
08-24-2016, 02:24 PM
Also I must say that "survival" and building amazing things "feels" greater than "creative" mode. Limits creates value, that is why I think our current reality has limits. Definately, without the pain and suffering it would be very easy, almost meaningless.
I find the Minecraft "survival" mode too much forgiving.


I could create a Minecraft Realm. Then we could join the same world and build an alchemical utopia!

:cool:You mean a multiplayer server? This adds another dimension to the game.

Awani
08-24-2016, 06:04 PM
too much forgiving.

Play "hardcore" then. ;)


You mean a multiplayer server?

Yes, it's called Realms. There are public multiplayer, but I prefer Realms which is more private invite only.

:cool:

theFool
08-24-2016, 07:19 PM
Yes, it's called Realms. There are public multiplayer, but I prefer Realms which is more private invite only. Ok. I don't have any experience playing in Realms but as I see it, instead of playing solo, it will be a vast world with us being fairly isolated on our teritories having also possibilities to interact. If it can be done why not.

Awani
08-24-2016, 08:30 PM
You generate at same location, so there is great possibility to interact. In fact if one don't want to interact then no reason to play Realms. ;)

:cool:

theFool
08-24-2016, 08:56 PM
It seems that the official Realms require monthly paid subscription (!)

But it is possible to set up our own server (https://minecraft.net/en/download/server) (?)

Lot of study.

theFool
08-24-2016, 09:00 PM
Or 'free' servers (https://server.pro/pricing/) ...

Awani
08-24-2016, 10:13 PM
I've already got a Realm. No fee for anyone I invite (I mean it is enough if someone has one, then that person can invite as many folks as he likes). ;) Don't know about those others you posted about.

:cool:

Kiorionis
08-24-2016, 10:17 PM
You play on PS4? Cause I'd get in on the Realm-building.

theFool
08-24-2016, 10:22 PM
I've already got a Realm. ok, cool.

You play on PS4? Im on pc.

Awani
08-25-2016, 01:35 AM
I'm Mac... LOL. All have different, but don't think that matters. Not sure if PS4 can connect to Realms?

Regardless I can't get involved in such an adventure right at this minute... got to catch up with stuff after having been away for a week. But could be cool. We would have to set a date and time.

:cool:

theFool
08-25-2016, 09:41 AM
We will always have time problems. Why not playing in the Realm asynchronously and when it happens for all of us to be online, we join a common project. I mean, everyone works to maintain his own house independently of wether the others are online. When it happens that we are all online we go to the "central lab" and do things together. The advantage will be that we will have resources to share which can be made individually in times when we are not online simultaneously.

Awani
08-25-2016, 09:50 AM
That works also, but I need to set up the Realms. Haven't used it in over a year so no time at the moment. But that is a good plan. That is how it generally works anyway. :)

:cool:

theFool
08-26-2016, 10:24 AM
Play "hardcore" then. ;)
I tried and now I'm fan of it. This mode of playing highlights the "spiritual" qualities of the game. For example don't cling on your possessions, any moment could be your last and you play for the experience. Plus, it helps to break the addiction (if someone got addicted to the game :rolleyes: )

Awani
08-26-2016, 07:32 PM
I tried and now I'm fan of it. This mode of playing highlights the "spiritual" qualities of the game. For example don't cling on your possessions, any moment could be your last and you play for the experience. Plus, it helps to break the addiction (if someone got addicted to the game :rolleyes: )

This is all true. :) Also makes it extra scary to go mining very deep for precious metals so one can create a golden apple etc. ;)

:cool:

Awani
08-27-2016, 03:23 AM
Found some time... I need your names in Minecraft so I can add you to the Realms World. It's called Alchemia (survival mode, hardcore not possible in Realms). ;)

:cool:

Kiorionis
08-27-2016, 04:58 PM
Kool. I'm away from home at the moment, so I'll find out later and message you.

theFool
08-30-2016, 09:49 AM
It's called Alchemia (survival mode, hardcore not possible in Realms). See you there!

Kiorionis
08-30-2016, 03:35 PM
Hey, so turns out the PS4 isn't compatible with Realms yet..

So I'm updating my MacBook's OS to support the new Minecract updates and I'll play on that instead. I'll let you know how it works out, when it works out, and etc.

Update: I'm ready to go, and have messaged my minecraft name.